
This lesson is designed to teach the students to understand the basic knowledge of this program. With having this knowledge they will then be able to move forward and learn the more complex parts of this program and 3D modeling. After learning the fundamentals the student would then move on to more complex projects. First starting off with strict assignments and then as the progress they will have more and more freedom on what they design, and in doing so it allows them to use their imagination and think outside of the box.

This lesson plan is the same lesson plan that my teach used to teach me. We started off simple and steadily got more complex. As we got more complex things obviously started to get harder, but with learning the harder things such as, texture maps, different types of selection, and ways to manipulate the objects, it made our projects come together more easily and in better quality. I would imagine that most students would struggle at first, but after a few exercises they would then get the hang of the new tools and then implement them into their projects themselves quite easily.

What I like most about 3D modeling is that you're always learning and coming up with new ways to tackle a project. In return it helps you think in more way than one. In doing so you'll be able to achieve more than you would have originally thought possible.


